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Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1035
|
Posted - 2013.07.28 22:05:00 -
[1] - Quote
Richard Galaxy wrote:Watch that stream!
It's a cool service nothing to say about that, but its as annoying as being on the battlefield, 5min to target whatever, 5other minutes for weapons to get active etc.
How can someone find this amazing, interesting or fun to watch a screen with red/orange dots, no clue on what's happening or be on the field and do nothing but fight with your screen and binds for whatever action for minutes or hours?
If only TiDi could be kept at under 50% ok, things would get interesting but 10%? dudes you have no clue what it looks like to fight under those conditions, its pure masochism and stupid. *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1036
|
Posted - 2013.07.29 14:20:00 -
[2] - Quote
xPredat0rz wrote:All of CCPs setup is based off of military mainframes from the early 90s.
Probably some got me wrong about my previous comment but whatever and no f__cks were given anyway, but thing is despite TiDi being a much better solution than previous black screens and whatnot wonderful wake up at station in new egg after several hours of BS and impossible to log.
Thing is old code legacy code and whatnot I actually as player/costumer shouldn't have to care about, prevent me of whatever fun in these big fights situations and lately even traveling is enough tedious/boring/tidi to make a BS fleet take for about 15min from gate A to gate B for a little 45AU jump (DKUK, H-W fights and sov things blahblahblah)
It's safe to say it's better when you know how it looked like before TiDi, indeed, but how much more fun it is to still not being able to do whatever or have any sort or reactivity form your binds/commands? -Personally can't find any sort of fun watching my screen for 20min to target a single guy and listening Fc tell you to target another guy and shoot it when you can't already target anything before another 20mins, it's simply ridiculous and unfunny.
If CCP has the hardware to handle this, and my guess is yes, then solve once and for all the coding crap issues and deliver clients able to handle mutlithread stuff, I actually don't care about what and how just fcking do it !!
We should see more of these wars, not less or smaller because of TiDi and people will soon, faster than the other way around, will get tired of watching a semi frozen screen with an amazing never ending warp tunnel or targeting timers of 20mins.
I'm ok they do their best with what they have but if your major problem is not architecture but coding and legacy crap to stick with windows 3.1 users then clean it once and for all. *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1036
|
Posted - 2013.07.29 14:34:00 -
[3] - Quote
Kijo Rikki wrote:It's not like they haven't changed sov mechanics before in an attempt to make it less boring. I'm just pointing out an inevitable truth, staring at immobile colored blocks for hours is not the kind of impression you want to make to potential players when touting your sandbox.
Pretty much this.
Someone who has no clue about Eve what could he possibly think about the game after looking at that stream for 15mins?
How would someone get interested for a game when the only thing or bit of experience he can get from whatever stream is immobile red/orange dots and money/isk begging ??
Link me a screen of whatever game with immobile stuff and a guy blahblah how awesome it is and I'll make sure I'll never subscribe or receive any offer from those RL scammers. *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1036
|
Posted - 2013.07.29 14:40:00 -
[4] - Quote
Joan Greywind wrote:yea f **** the sandbox, fast pace action is a priority. If you want fast paced action this game isn't for you. I recommend call of duty.
And no matter if CCP has the will or not to get once and for all things right one thing you can be sure, players numbers will progress, slower than it could be for whatever reason someone can think or come with but in the end that means more/bigger fights will occur and also more often.
So the question is what's the plan? -should we leave big fights for special nerds so drunk or smoke an old slug would look like a Lamborgini at top speed?
If you really like that much immobile stuff for hours you should'nt play Eve but chess, even then a single game is faster and requires far more thinking...but that too it's probably not for you. *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1039
|
Posted - 2013.07.29 19:16:00 -
[5] - Quote
Hoo Yodaad wrote:If only there was a free trial or cool ads for this game so people didn't have to rely on twitch to get all of their info on this game.
If only there was an updated Win 7/8 client using DX11 where you could use top graphics settings and not lag/or strobe effects when there's more than a dozen ships on grid or at gates/unodcks, that would be nice too.
But I'm sure someday this will happen, client is already updated with this kind of option available, so maybe some day we will be able to use them without turning off 70% of effects to be able to play without lag and whatnot funky stuff.

*removed inappropriate ASCII art signature* - CCP Eterne |
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